Drop Play Console upload from the Release workflow
The Release-* workflow now only builds Noo-<version>.aab and attaches it to the Gitea release. The now-unused upload script is removed with it. Co-Authored-By: Claude Code <noreply@anthropic.com>
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@@ -77,27 +77,3 @@ jobs:
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uses: akkuman/gitea-release-action@v1
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with:
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files: ${{ env.AAB_PATH }}
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- name: Decode Play Console service account key
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# Skipped (rather than failing the whole run) until the secret is
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# set up - see tool/upload_play_bundle.py's doc comment for what
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# that setup involves and its one hard prerequisite: Google won't
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# accept API calls for an app that's never had a single manual
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# upload through the Play Console web UI.
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if: ${{ secrets.GOOGLE_PLAY_SERVICE_ACCOUNT_JSON_BASE64 != '' }}
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run: echo "$SERVICE_ACCOUNT_JSON_BASE64" | base64 -d > "${{ runner.temp }}/play-service-account.json"
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env:
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SERVICE_ACCOUNT_JSON_BASE64: ${{ secrets.GOOGLE_PLAY_SERVICE_ACCOUNT_JSON_BASE64 }}
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- name: Upload App Bundle to Play Console library
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# Deliberately doesn't touch any release track - see
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# tool/upload_play_bundle.py. Uploaded bundles show up under
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# Release > App bundle explorer in Play Console, ready to promote
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# to a track by hand whenever it's actually time to ship.
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if: ${{ secrets.GOOGLE_PLAY_SERVICE_ACCOUNT_JSON_BASE64 != '' }}
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run: |
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pip install --quiet google-api-python-client google-auth
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python3 tool/upload_play_bundle.py "${{ env.AAB_PATH }}"
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env:
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GOOGLE_PLAY_PACKAGE_NAME: dev.ayushya.noo
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GOOGLE_PLAY_SERVICE_ACCOUNT_JSON_PATH: ${{ runner.temp }}/play-service-account.json
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@@ -1,58 +0,0 @@
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#!/usr/bin/env python3
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"""Uploads an .aab to the Play Console's app bundle library, without
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touching any release track.
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Play Console itself doesn't expose "just upload, don't release" as an
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action - every path through the UI attaches a bundle to a track. The Play
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Developer API does support it though: open an edit, upload the bundle,
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commit the edit, and stop there. The result shows up under Release > App
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bundle explorer and nowhere else - nothing goes out to testers or
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production until it's promoted to a track by hand, whenever that's wanted.
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Needs:
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GOOGLE_PLAY_PACKAGE_NAME e.g. dev.ayushya.noo
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GOOGLE_PLAY_SERVICE_ACCOUNT_JSON_PATH path to a service account key file
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The Play Developer API can't create an app's first release - Google
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requires at least one manual upload through the Play Console web UI (to
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any track) before it'll accept API calls for that app at all.
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python3 tool/upload_play_bundle.py path/to/app-release.aab
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"""
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import os
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import sys
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from google.oauth2 import service_account
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from googleapiclient.discovery import build
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SCOPES = ["https://www.googleapis.com/auth/androidpublisher"]
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def main(bundle_path):
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package_name = os.environ["GOOGLE_PLAY_PACKAGE_NAME"]
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key_path = os.environ["GOOGLE_PLAY_SERVICE_ACCOUNT_JSON_PATH"]
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creds = service_account.Credentials.from_service_account_file(
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key_path, scopes=SCOPES
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)
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service = build("androidpublisher", "v3", credentials=creds)
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edit_id = service.edits().insert(body={}, packageName=package_name).execute()["id"]
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bundle = (
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service.edits()
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.bundles()
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.upload(editId=edit_id, packageName=package_name, media_body=bundle_path)
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.execute()
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)
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print("Uploaded versionCode %s" % bundle["versionCode"])
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service.edits().commit(editId=edit_id, packageName=package_name).execute()
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print(
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"Committed - visible under Release > App bundle explorer in Play "
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"Console. Not attached to any track, so nothing goes out to "
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"testers or production until it's promoted by hand."
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)
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if __name__ == "__main__":
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main(sys.argv[1])
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