Rebuild UI on the Noo design system
Replaces the Material 3 screens with the Noo design system: warm neutrals, one violet accent, pill controls, Schibsted Grotesk/ Instrument Sans, Lucide icons, no gradients/shadows. - New lib/widgets/noo/ component kit (core, lists, files, media, nav, overlays) plus lib/theme/design_tokens.dart for the color/type/space/ radius/motion tokens. - Rebuilt the app shell (top/bottom bars, drawer, desktop sidebar and toolbar), every tab (Files/Offline, Photos, Favorites, Recent, Activity, Trash, Shares), Settings, the lock and login screens, the media viewer, search, the details/share sheets, and the share-upload and move/copy destination pickers. - Added a design canvas (linked from DESIGN_SYSTEM.md) covering the screens the spec didn't already describe, with matching Android and iOS chrome; wrote up the approved recipes into DESIGN_SYSTEM.md §4. - Removed now-dead legacy widgets (media_grid_tile, swipeable_item, sync_status_badge, selectable_thumbnail) and updated architecture.md/styling.md/standards.md to describe the new structure and component/testing conventions. - Added widget tests for the noo/ component kit. This is a UI-only rework: no provider/model/service behavior changed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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import 'package:flutter/material.dart';
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import 'package:lucide_icons_flutter/lucide_icons.dart';
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import '../models/app_tab.dart';
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import 'create_menu.dart';
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import 'noo/nav/noo_top_bar.dart';
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import 'shell/shell_common.dart';
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/// The shell's mobile top bar (DESIGN_SYSTEM.md 3, "Mobile"): every regular
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/// tab now gets the same chrome (this used to only wrap Files - the other
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/// tabs built their own via `SyncedHeaderScaffold`, which the rework drops).
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/// Built on [NooTopBar]:
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///
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/// - iOS: `menu` leading, `plus` (Files only - no tab besides Files has a
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/// create/upload flow) and the account avatar trailing, then the large
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/// title, then an inline search field that opens [SearchView].
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/// - Android: `menu`, title, `search` and avatar actions. Upload has no
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/// top-bar icon here - it's the [NooFab] `MainShellView` shows instead.
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///
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/// [style] is resolved by the caller (`NooLayout.navStyle`) rather than
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/// read from context here, since [preferredSize] is a plain getter with no
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/// BuildContext - the same reason [NooTopBar] itself takes it as a field.
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class AppTopBar extends StatelessWidget implements PreferredSizeWidget {
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final NooNavStyle style;
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final AppTab tab;
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const AppTopBar({super.key, required this.style, required this.tab});
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bool get _ios => style == NooNavStyle.ios;
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@override
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Size get preferredSize => NooTopBar(
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style: style,
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title: tab.label,
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// A throwaway placeholder purely to make preferredSize's "is there a
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// search slot" check match what build() actually shows - never
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// inserted into the tree, so its content doesn't matter.
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search: _ios ? const SizedBox.shrink() : null,
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).preferredSize;
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@override
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Widget build(BuildContext context) {
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return NooTopBar(
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style: style,
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title: tab.label,
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onMenu: () => Scaffold.of(context).openDrawer(),
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actions: [
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if (!_ios)
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NooTopBarButton(
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icon: LucideIcons.search,
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tooltip: 'Search',
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onTap: () => openSearch(context),
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),
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if (_ios && tab == AppTab.files)
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NooTopBarButton(
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icon: LucideIcons.plus,
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tooltip: 'Create',
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onTap: () => showCreateMenu(context),
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),
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ShellAvatarButton(hitBox: _ios ? 44 : 48),
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],
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search: _ios ? const ShellSearchLauncher(ios: true) : null,
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);
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}
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}
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