455 lines
18 KiB
Swift
455 lines
18 KiB
Swift
import BackgroundTasks
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import Network
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import UIKit
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import UserNotifications
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/// Whether the network currently allows a sync run: any connection normally,
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/// but with "Wi-Fi only" nothing metered (cellular, a phone's hotspot) -
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/// iOS's equivalent of Android's `NetworkType.UNMETERED` work constraint,
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/// which a `BGTask` doesn't offer.
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enum NetworkGate {
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static func allows(wifiOnly: Bool) async -> Bool {
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let monitor = NWPathMonitor()
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let queue = DispatchQueue(label: "dev.ayushya.noo.network-gate")
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return await withCheckedContinuation { continuation in
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var answered = false // only touched on `queue`
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monitor.pathUpdateHandler = { path in
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guard !answered else { return }
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answered = true
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monitor.cancel()
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let connected = path.status == .satisfied
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continuation.resume(returning: connected && (!wifiOnly || !path.isExpensive))
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}
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monitor.start(queue: queue)
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}
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}
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}
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/// Runs an action at most once - for completing a `BGTask`, which must be
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/// told it's done exactly one time whether the work finished or the system's
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/// time ran out first.
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final class OnceGate {
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private let lock = NSLock()
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private var done = false
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private let action: (Bool) -> Void
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init(_ action: @escaping (Bool) -> Void) {
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self.action = action
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}
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func finish(_ success: Bool) {
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lock.lock()
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if done {
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lock.unlock()
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return
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}
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done = true
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lock.unlock()
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action(success)
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}
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}
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/// Runs sync for the app: the "Sync now" / in-app refresh runs the Dart side
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/// asks for, the periodic background runs iOS grants through
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/// `BGTaskScheduler`, conflict resolution, and the notifications around them.
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/// The iOS counterpart of Android's `SyncWorker` scheduling + `MainActivity`'s
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/// `sync_service` handlers; the actual walk/diff/transfer is `SyncRunner`.
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///
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/// Every run - foreground or background - goes through `startRun`, so one
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/// per-account record knows what's running, "Sync now" can supersede it and a
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/// quiet check can leave it alone, and signing out or removing a path can
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/// cancel it. Runs are also serialised against each other (and against
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/// removal) by one mutex, and carry the account's *generation*: cancelling or
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/// removing bumps it, so a run that was only queued behind another never
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/// starts for an account that's gone in the meantime.
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///
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/// iOS decides *when* background work runs (typically while charging, on
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/// Wi-Fi, learned from how you use the phone) - `intervalMinutes` is only the
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/// earliest it may start, not a schedule, and a run is cut off when the
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/// system's time budget ends (the runner saves its state as it goes).
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final class SyncCoordinator {
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static let shared = SyncCoordinator()
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static let refreshTaskId = "dev.ayushya.noo.sync.refresh"
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static let processingTaskId = "dev.ayushya.noo.sync.processing"
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static let conflictCategory = "dev.ayushya.noo.sync.conflict"
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static let keepLocalAction = "dev.ayushya.noo.sync.keepLocal"
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static let useServerAction = "dev.ayushya.noo.sync.useServer"
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let store: SyncStore
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let bus: SyncStatusBus
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let configs: SyncConfigStore
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private let runner: SyncRunner
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/// One run at a time, app-wide (see `AsyncMutex`).
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private let mutex = AsyncMutex()
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private let lock = NSLock()
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private var running: [String: (token: UUID, task: Task<Void, Never>)] = [:]
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private var generations: [String: Int] = [:]
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init(
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store: SyncStore = .shared, bus: SyncStatusBus = SyncStatusBus(),
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configs: SyncConfigStore = SyncConfigStore(), client: DavSyncClient = DavSyncClient()
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) {
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self.store = store
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self.bus = bus
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self.configs = configs
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self.runner = SyncRunner(client: client, store: store, bus: bus)
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}
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// MARK: - Settings from Dart
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/// Brings the background job in line with [config] (called whenever the
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/// synced paths, account or network setting changes). A config with no
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/// folders means this account has nothing to sync.
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func reschedule(_ config: SyncAccountConfig) {
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if config.folders.isEmpty {
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cancel(accountId: config.accountId, forget: true)
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return
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}
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configs.upsert(config)
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scheduleBackgroundWork()
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}
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/// [forget] true: the account was removed or signed out - stop its run and
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/// drop its settings and credentials. [forget] false: only background sync
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/// was turned off (manual refresh is still possible) - the credentials stay,
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/// since a conflict notification's actions and the next "Sync now" need
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/// them, and a run in progress is left to finish.
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func cancel(accountId: String, forget: Bool = true) {
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if forget {
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cancelRun(accountId: accountId, invalidateQueued: true)
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configs.remove(accountId: accountId)
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} else if var config = configs.config(for: accountId) {
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config.intervalMinutes = nil
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configs.upsert(config)
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}
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scheduleBackgroundWork()
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}
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/// A one-off run. [force] is an explicit "Sync now" / newly added path:
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/// a full walk, a summary notification, and it supersedes any run already
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/// going for this account; without it (pull-to-refresh, foreground timer,
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/// app resume) it's a quiet check that never interrupts a run in progress.
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/// [wifiOnly] non-nil means "respect the Wi-Fi-only setting".
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func syncNow(_ config: SyncAccountConfig, force: Bool, wifiOnly: Bool?) {
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if config.folders.isEmpty { return }
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// Keep the background settings this call doesn't carry.
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var stored = config
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if let existing = configs.config(for: config.accountId) {
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stored.intervalMinutes = existing.intervalMinutes
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stored.wifiOnly = existing.wifiOnly
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}
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configs.upsert(stored)
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startRun(stored.withNotify(config.notify), force: force, wifiOnly: wifiOnly)
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}
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/// Stops [accountId]'s run, if any. [invalidateQueued] also stops runs that
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/// are only waiting their turn from ever starting.
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private func cancelRun(accountId: String, invalidateQueued: Bool) {
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lock.lock()
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if invalidateQueued { generations[accountId, default: 0] += 1 }
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running[accountId]?.task.cancel()
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lock.unlock()
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}
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private func generation(of accountId: String) -> Int {
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lock.lock()
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defer { lock.unlock() }
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return generations[accountId] ?? 0
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}
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/// Starts a tracked run, or - for a non-forced one when this account is
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/// already running - returns nil and leaves the current run alone.
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@discardableResult
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private func startRun(_ config: SyncAccountConfig, force: Bool, wifiOnly: Bool?) -> Task<Void, Never>? {
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lock.lock()
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if let existing = running[config.accountId] {
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if force {
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existing.task.cancel()
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} else {
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lock.unlock()
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return nil
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}
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}
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let token = UUID()
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let generation = generations[config.accountId] ?? 0
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let task = Task { [weak self] in
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await self?.execute(config, force: force, wifiOnly: wifiOnly, generation: generation)
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self?.finished(accountId: config.accountId, token: token)
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}
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running[config.accountId] = (token, task)
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lock.unlock()
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return task
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}
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private func finished(accountId: String, token: UUID) {
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lock.lock()
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if running[accountId]?.token == token { running[accountId] = nil }
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lock.unlock()
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}
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/// Turning sync off for [path]: stop this account's run first and do the
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/// removal under the same mutex as runs - a run still holding the old
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/// state would otherwise write it back over the removal (and a transfer
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/// finishing after it would leave a file the state doesn't know about).
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func removeLocalSync(accountId: String, path: String) async {
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cancelRun(accountId: accountId, invalidateQueued: true)
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_ = try? await mutex.withLock {
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store.removeLocalSync(accountId: accountId, path: path)
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}
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}
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/// The map Dart's `SyncStatusSnapshot.fromMap` reads. [accountIdOverride]
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/// is the account Dart is asking about: the bus only learns an account once
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/// a run has happened in this process, so on a fresh start the durable
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/// per-file synced state would otherwise be reported as empty.
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func statusMap(_ status: SyncStatusBus.Status, accountIdOverride: String? = nil) -> [String: Any] {
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let accountId = accountIdOverride ?? status.accountId
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// Live syncing state belongs to whichever account last synced.
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let busMatches = status.accountId == nil || status.accountId == accountId
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let synced = accountId.map { Array(((try? store.loadState(accountId: $0)) ?? [:]).keys) } ?? []
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let missing = accountId.map { Array(store.loadMissingRoots(accountId: $0)) } ?? []
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return [
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"accountId": accountId as Any,
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"syncing": busMatches && status.syncing,
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"syncingFileIds": busMatches ? Array(status.syncingFileIds) : [],
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"syncedFileIds": synced,
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"missingRoots": missing,
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// Conflicts are per account (a file id is only unique within one).
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"conflicts": status.conflicts.filter { $0.accountId == accountId }.map {
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[
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"accountId": $0.accountId, "fileId": $0.fileId, "remotePath": $0.remotePath,
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"relPath": $0.relPath, "name": $0.name,
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]
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},
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]
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}
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// MARK: - Running
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/// One account's pass, serialised against every other run.
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private func execute(
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_ config: SyncAccountConfig, force: Bool, wifiOnly: Bool?, generation: Int
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) async {
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// A few extra seconds if the app is backgrounded mid-run; if even those
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// run out, stop this account's run so it saves and ends cleanly.
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let box = BackgroundTaskBox()
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box.id = await MainActor.run {
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UIApplication.shared.beginBackgroundTask(withName: "noo.sync") { [weak self] in
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self?.cancelRun(accountId: config.accountId, invalidateQueued: false)
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UIApplication.shared.endBackgroundTask(box.id)
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}
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}
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defer { Task { @MainActor in UIApplication.shared.endBackgroundTask(box.id) } }
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do {
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try await mutex.withLock {
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try Task.checkCancellation()
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// Gone (signed out / removed) while this was queued?
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guard self.generation(of: config.accountId) == generation,
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self.configs.config(for: config.accountId) != nil
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else { return }
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if let wifiOnly, await !NetworkGate.allows(wifiOnly: wifiOnly) { return }
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let summary = await runner.run(config, force: force)
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if summary.changedAnything && (force || config.notify) {
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SyncNotifications.summary(summary, username: config.username, accountId: config.accountId)
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}
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SyncNotifications.conflicts(summary.conflicts, username: config.username)
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}
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} catch {
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// Cancelled while waiting for its turn - nothing ran.
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}
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}
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/// Resolves a conflict from a notification action, using the stored
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/// credentials for its account.
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func resolveConflict(_ conflict: SyncConflict, resolution: String, creds: SyncCredentials) async -> Bool {
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(try? await mutex.withLock {
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await runner.resolveConflict(conflict, resolution: resolution, creds: creds)
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}) ?? false
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}
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// MARK: - Background tasks
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/// Registers the two `BGTask` handlers. Must run before the app finishes
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/// launching (see `AppDelegate`).
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func registerBackgroundTasks() {
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for id in [Self.refreshTaskId, Self.processingTaskId] {
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BGTaskScheduler.shared.register(forTaskWithIdentifier: id, using: nil) { [weak self] task in
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self?.handleBackground(task)
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}
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}
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}
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/// Asks iOS for the next background run: a short app-refresh slot and a
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/// longer processing slot (the system picks when, e.g. overnight on power).
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/// Nothing is requested when no account has background sync turned on.
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func scheduleBackgroundWork() {
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let scheduler = BGTaskScheduler.shared
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let due = backgroundConfigs()
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guard let minutes = due.compactMap(\.intervalMinutes).min() else {
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scheduler.cancel(taskRequestWithIdentifier: Self.refreshTaskId)
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scheduler.cancel(taskRequestWithIdentifier: Self.processingTaskId)
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return
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}
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// Same floor as Android's periodic work.
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let earliest = Date(timeIntervalSinceNow: TimeInterval(max(minutes, 15) * 60))
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let refresh = BGAppRefreshTaskRequest(identifier: Self.refreshTaskId)
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refresh.earliestBeginDate = earliest
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let processing = BGProcessingTaskRequest(identifier: Self.processingTaskId)
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processing.earliestBeginDate = earliest
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processing.requiresNetworkConnectivity = true
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processing.requiresExternalPower = false
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for request in [refresh, processing] as [BGTaskRequest] {
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do { try scheduler.submit(request) } catch {
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NSLog("[Sync] couldn't schedule %@: %@", request.identifier, String(describing: error))
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}
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}
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}
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private func backgroundConfigs() -> [SyncAccountConfig] {
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configs.all().filter { $0.intervalMinutes != nil && !$0.folders.isEmpty }
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}
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/// A background slot: runs every account that has background sync on, each
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/// through the normal tracked path (so it can be cancelled by sign-out, and
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/// a run already going is left alone). The task is reported complete
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/// exactly once - when the work ends or when the system's time does.
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private func handleBackground(_ task: BGTask) {
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scheduleBackgroundWork() // line up the next one before this one runs
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task.expirationHandler = startBackgroundSlot { task.setTaskCompleted(success: $0) }
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}
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/// Runs a background slot and returns its expiration handler.
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@discardableResult
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func startBackgroundSlot(completion: @escaping (Bool) -> Void) -> () -> Void {
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let gate = OnceGate(completion)
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let accountIds = backgroundConfigs().map(\.accountId)
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let work = Task { [weak self] in
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guard let self else { return gate.finish(false) }
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for config in self.backgroundConfigs() {
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if Task.isCancelled { break }
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await self.startRun(config, force: false, wifiOnly: config.wifiOnly)?.value
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}
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gate.finish(!Task.isCancelled)
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}
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// The system's time is up: stop the work and the runs it started (each
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// saves what it has) and report.
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return { [weak self] in
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work.cancel()
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for id in accountIds { self?.cancelRun(accountId: id, invalidateQueued: false) }
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gate.finish(false)
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}
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}
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// MARK: - Notifications
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/// Registers the conflict notification's actions. Call once at launch.
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func registerNotificationCategories() {
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let keep = UNNotificationAction(identifier: Self.keepLocalAction, title: "Keep local", options: [])
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let server = UNNotificationAction(identifier: Self.useServerAction, title: "Use server", options: [])
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let category = UNNotificationCategory(
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identifier: Self.conflictCategory, actions: [keep, server], intentIdentifiers: [], options: [])
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UNUserNotificationCenter.current().setNotificationCategories([category])
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}
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/// Handles a tap on a conflict notification's action. Returns whether the
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/// response was ours (so `AppDelegate` knows not to pass it on).
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@MainActor
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func handleNotificationResponse(
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_ response: UNNotificationResponse, completion: @escaping () -> Void
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) -> Bool {
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let content = response.notification.request.content
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guard content.categoryIdentifier == Self.conflictCategory else { return false }
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let resolution: String
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switch response.actionIdentifier {
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case Self.keepLocalAction: resolution = "local"
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case Self.useServerAction: resolution = "server"
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default:
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completion() // plain tap: just opens the app
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return true
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}
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let info = content.userInfo
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guard let accountId = info["accountId"] as? String,
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let fileId = info["fileId"] as? String,
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let remotePath = info["remotePath"] as? String,
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let relPath = info["relPath"] as? String,
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let config = configs.config(for: accountId)
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else {
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completion()
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return true
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}
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let conflict = SyncConflict(
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accountId: accountId, fileId: fileId, remotePath: remotePath, relPath: relPath,
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name: (relPath as NSString).lastPathComponent)
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let creds = SyncCredentials(serverUrl: config.serverUrl, username: config.username, authHeader: config.authHeader)
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let box = BackgroundTaskBox()
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box.id = UIApplication.shared.beginBackgroundTask(withName: "noo.sync.resolve") {
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completion()
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UIApplication.shared.endBackgroundTask(box.id)
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}
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Task {
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let ok = await self.resolveConflict(conflict, resolution: resolution, creds: creds)
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if ok {
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UNUserNotificationCenter.current().removeDeliveredNotifications(
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withIdentifiers: [response.notification.request.identifier])
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}
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completion()
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await MainActor.run { UIApplication.shared.endBackgroundTask(box.id) }
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}
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return true
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}
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}
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/// Holds a `UIBackgroundTaskIdentifier` so an expiration handler (created
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/// before the identifier exists) can end the task it belongs to.
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final class BackgroundTaskBox {
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var id: UIBackgroundTaskIdentifier = .invalid
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}
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extension SyncAccountConfig {
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func withNotify(_ notify: Bool) -> SyncAccountConfig {
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var copy = self
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copy.notify = notify
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return copy
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}
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}
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/// The local notifications sync posts: a summary of what changed, and one per
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/// conflict (which always posts - it needs a decision) with Keep local / Use
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/// server actions.
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enum SyncNotifications {
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static func summary(_ summary: SyncRunSummary, username: String, accountId: String) {
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var parts: [String] = []
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if summary.downloaded > 0 { parts.append("\(summary.downloaded) updated") }
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if summary.uploaded > 0 { parts.append("\(summary.uploaded) uploaded") }
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if summary.deleted > 0 { parts.append("\(summary.deleted) removed") }
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let content = UNMutableNotificationContent()
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content.title = "Noo sync · \(username)"
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content.body = parts.joined(separator: ", ")
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// One per account, so a newer summary replaces an older one in place.
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post(content, id: "sync.summary.\(accountId)")
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}
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static func conflicts(_ conflicts: [SyncConflict], username: String) {
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for conflict in conflicts {
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let content = UNMutableNotificationContent()
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content.title = "Sync conflict: \(conflict.name)"
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content.body = "\(username) - changed both on this device and on the server."
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content.categoryIdentifier = SyncCoordinator.conflictCategory
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content.userInfo = [
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"accountId": conflict.accountId, "fileId": conflict.fileId,
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"remotePath": conflict.remotePath, "relPath": conflict.relPath,
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]
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post(content, id: "sync.conflict.\(conflict.accountId).\(conflict.relPath)")
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}
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}
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private static func post(_ content: UNMutableNotificationContent, id: String) {
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UNUserNotificationCenter.current().add(UNNotificationRequest(identifier: id, content: content, trigger: nil))
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}
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}
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