v1.3.0-beta/UI redone
This commit is contained in:
@@ -0,0 +1 @@
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node_modules/
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@@ -8,10 +8,6 @@ const FIREBASE_OPTIONS = {
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credential: admin.credential.cert(secret),
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databaseURL: 'https://watch-party-crx.firebaseio.com',
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};
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if (process.env.NODE_ENV === 'DEV') {
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FIREBASE_OPTIONS.databaseURL = 'http://localhost:4000/firestore';
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console.info('RUNNING IN DEV ENV');
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}
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admin.initializeApp(FIREBASE_OPTIONS);
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@@ -1,3 +1,5 @@
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const admin = require('firebase-admin');
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module.exports = (req, res, next) => {
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res.set('Access-Control-Allow-Origin', ['*']);
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if (req.method === 'OPTIONS') {
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@@ -30,11 +32,11 @@ module.exports = (req, res, next) => {
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})
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.catch((err) => {
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console.error('Failed Auth - ', req.headers.authorization, '\n', err);
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return res.status(500).send({ message: 'Unable to verify user token', ...err });
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return res.status(500).send({ message: 'Unable to verify user token' });
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});
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} catch (err) {
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return res.status(401).send({ message: 'Got no user token', ...err });
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console.log(err);
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return res.status(401).send({ message: 'Something went wrong when authorizing' });
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}
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}
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return res.status(401).send({ message: 'Got no user token' });
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} else return res.status(401).send({ message: 'Got no user token' });
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};
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@@ -4,20 +4,22 @@ module.exports = async (req, res) => {
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const bodydata = JSON.parse(req.body);
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console.log('Requested Create - UID - ', bodydata.uid);
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if (!bodydata.userName) res.status(400).send({ message: 'Missing user name' });
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if (!bodydata.roomName) res.status(400).send({ message: 'Missing party name' });
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if (!bodydata.partyName) res.status(400).send({ message: 'Missing party name' });
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if (!bodydata.partyPin) res.status(400).send({ message: 'Missing party pin' });
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const roomNameTaken = await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomName)
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.doc(bodydata.partyName)
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.get()
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.then((docSnap) => docSnap.exists);
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if (roomNameTaken) return res.status(409).send({ message: 'That party name is already taken' });
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomName)
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.doc(bodydata.partyName)
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.set({
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name: bodydata.roomName,
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name: bodydata.partyName,
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pin: bodydata.partyPin,
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player: bodydata.player,
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createdAt: new Date(),
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updatedAt: new Date(),
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@@ -29,7 +31,7 @@ module.exports = async (req, res) => {
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomName)
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.doc(bodydata.partyName)
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.collection('messages')
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.add({
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uid: '<system>',
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@@ -39,14 +41,14 @@ module.exports = async (req, res) => {
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})
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.catch((err) => {
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console.error(
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`Failed to add system create party message : \n\t Room: ${bodydata.roomName}`,
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`Failed to add system create party message : \n\t Room: ${bodydata.partyName}`,
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err
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);
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});
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomName)
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.doc(bodydata.partyName)
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.collection('users')
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.doc(bodydata.uid)
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.set({
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@@ -55,9 +57,9 @@ module.exports = async (req, res) => {
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})
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.catch((err) => {
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console.error(
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`Failed to set admin when creating party : \n\t Room: ${bodydata.roomName} \n\t User: ${bodydata.uid}`,
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`Failed to set admin when creating party : \n\t Room: ${bodydata.partyName} \n\t User: ${bodydata.uid}`,
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err
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);
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});
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res.status(201).send({ roomId: bodydata.roomName, message: 'Started a party!' });
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res.status(201).send({ roomId: bodydata.partyName, message: 'Started a party!' });
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};
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@@ -2,46 +2,72 @@ const admin = require('firebase-admin');
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module.exports = async (req, res) => {
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const bodydata = JSON.parse(req.body);
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console.log('Requested Join - UID - ', bodydata.uid, '\n\tRoom - ', bodydata.roomId);
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const [exists, roomSource] = await admin
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console.log('Requested Join - UID - ', bodydata.uid, '\n\tRoom - ', bodydata.partyName);
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// GET ROOM EXISTS, ROOM SOURCE, & ROOM PIN
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const [exists, roomSource, roomPin] = await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomId)
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.doc(bodydata.partyName)
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.get()
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.then((roomSnap) => [roomSnap.exists, roomSnap.exists ? roomSnap.data().player.source : ''])
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.then((roomSnap) => [
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roomSnap.exists,
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roomSnap.exists ? roomSnap.data().player.source : '',
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roomSnap.exists ? roomSnap.data().pin : '',
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])
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.catch((err) => {
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console.error(
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`Failed to get room when joining room : \n\t Room: ${bodydata.roomId} \n\t User: ${bodydata.uid}`,
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`Failed to get room when joining room : \n\t Room: ${bodydata.partyName} \n\t User: ${bodydata.uid}`,
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err
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);
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});
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const [userExists, userAdmin] = await admin
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if (exists && roomPin !== bodydata.partyPin)
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return res.status(401).send({ message: 'Incorrect party pin' });
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// GET IF USER EXISTS AND IS ADMIN
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const [userExists, userAdmin, userName] = await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomId)
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.doc(bodydata.partyName)
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.collection('users')
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.doc(bodydata.uid)
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.get()
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.then((userSnap) => [userSnap.exists, userSnap.exists ? userSnap.data().admin : false])
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.then((userSnap) => [
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userSnap.exists,
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userSnap.exists ? userSnap.data().admin : false,
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userSnap.exists ? userSnap.data().name : '',
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])
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.catch((err) => {
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console.error(
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`Failed to get user when joining room : \n\t Room: ${bodydata.roomId} \n\t User: ${bodydata.uid}`,
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`Failed to get user when joining room : \n\t Room: ${bodydata.partyName} \n\t User: ${bodydata.uid}`,
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err
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);
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});
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if (userExists && exists && roomSource === bodydata.source)
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res.status(200).send({ roomId: bodydata.roomId, message: 'Joined a party' });
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// IF USER PRE-EXISTS AND SAME SOURCE - JOIN
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if (userExists && exists && roomSource === bodydata.source) {
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// UPDATE NAME IF NEEDED
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if (userName !== bodydata.userName) {
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.partyName)
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.collection('users')
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.doc(body.uid)
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.update({ name: bodydata.userName });
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}
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res.status(200).send({ partyName: bodydata.partyName, message: 'Joined a party' });
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}
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// USER DOES NOT PRE-EXIST BUT SAME SOURCE AND RIGHT PIN
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else if (
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!userExists &&
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exists &&
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bodydata.roomId &&
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bodydata.partyName &&
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bodydata.userName &&
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roomSource === bodydata.source
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roomSource === bodydata.source &&
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roomPin === bodydata.partyPin
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) {
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomId)
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.doc(bodydata.partyName)
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.collection('messages')
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.add({
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uid: '<system>',
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@@ -51,14 +77,14 @@ module.exports = async (req, res) => {
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})
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.catch((err) => {
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console.error(
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`Failed to add system join party message : \n\t Room: ${roomId} \n\t ${bodydata.uid}`,
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`Failed to add system join party message : \n\t Room: ${partyName} \n\t ${bodydata.uid}`,
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err
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);
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});
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomId)
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.doc(bodydata.partyName)
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.collection('users')
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.doc(bodydata.uid)
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.set({
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@@ -67,36 +93,37 @@ module.exports = async (req, res) => {
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})
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.catch((err) => {
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console.error(
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`Failed to set admin when joining party : \n\t Room: ${roomId} \n\t User: ${bodydata.uid}`,
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`Failed to set admin when joining party : \n\t Room: ${partyName} \n\t User: ${bodydata.uid}`,
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err
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);
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});
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomId)
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.doc(bodydata.partyName)
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.update({
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updatedAt: new Date(),
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})
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.catch((err) => {
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console.error(
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`Failed to set updated time when joining party : \n\t Room: ${roomId} \n\t User: ${bodydata.uid}`,
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`Failed to set updated time when joining party : \n\t Room: ${partyName} \n\t User: ${bodydata.uid}`,
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err
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);
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});
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res.status(200).send({ roomId: bodydata.roomId, message: 'Joined a party' });
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} else if (!userExists && !bodydata.userName)
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res.status(400).send({ message: 'Missing user name' });
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res.status(200).send({ partyName: bodydata.partyName, message: 'Joined a party' });
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}
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// ONLY WRONG SOURCE
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else if (exists && roomSource !== bodydata.source) {
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// MOVE SOURCE IF ADMIN
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if (userAdmin === true) {
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await admin
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.firestore()
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.collection('rooms')
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.doc(bodydata.roomId)
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.doc(bodydata.partyName)
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.update({
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player: {
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showName: null,
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source: roomSource,
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source: null,
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status: 'NOT_PLAYING',
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time: 0,
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updatedBy: bodydata.uid,
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@@ -104,7 +131,7 @@ module.exports = async (req, res) => {
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})
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.catch(() => {
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console.error(
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`Failed to update player source when admin joining party \n\t Room: ${roomId} \n\t User: ${bodydata.uid}`
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`Failed to update player source when admin joining party \n\t Room: ${partyName} \n\t User: ${bodydata.uid}`
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);
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res.status(500).send({ message: 'Unable to move party, please try again' });
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});
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@@ -2,18 +2,18 @@ const admin = require('firebase-admin');
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module.exports = async (req, res) => {
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const { player, roomId, uid, showChanged, userName } = JSON.parse(req.body);
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const statusString =
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player.status === 'PLAYING'
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? 'started playing from'
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: player.status === 'PAUSED'
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? 'paused at'
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: player.status === 'NOT_PLAYING'
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? 'stopped at'
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: 'is at';
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const timeString =
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player.time > 3600
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? new Date(player.time * 1000).toISOString().substr(11, 8)
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: new Date(player.time * 1000).toISOString().substr(14, 5);
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// const statusString =
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// player.status === 'PLAYING'
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// ? 'started playing from'
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// : player.status === 'PAUSED'
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// ? 'paused at'
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// : player.status === 'NOT_PLAYING'
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// ? 'stopped at'
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// : 'is at';
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// const timeString =
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// player.time > 3600
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// ? new Date(player.time * 1000).toISOString().substr(11, 8)
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// : new Date(player.time * 1000).toISOString().substr(14, 5);
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const [roomExists, roomData] = await admin
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.firestore()
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.collection('rooms')
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@@ -55,23 +55,23 @@ module.exports = async (req, res) => {
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console.error(`Failed to update player : \n\t Room: ${roomId} \n\t ${uid}`, err);
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res.status(500).send({ message: "Uh oh party could't be synced", err });
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});
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await admin
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.firestore()
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.collection('rooms')
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.doc(roomId)
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.collection('messages')
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.add({
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uid: '<system>',
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name: '',
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text: `${userName} ${statusString} ${timeString}`,
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time: new Date(),
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})
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.catch((err) => {
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console.error(
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`Failed to add system update player message : \n\t Room: ${roomId} \n\t ${uid}`,
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err
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);
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});
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// await admin
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// .firestore()
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// .collection('rooms')
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// .doc(roomId)
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// .collection('messages')
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// .add({
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// uid: '<system>',
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// name: '',
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// text: `${userName} ${statusString} ${timeString}`,
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// time: new Date(),
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// })
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// .catch((err) => {
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// console.error(
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// `Failed to add system update player message : \n\t Room: ${roomId} \n\t ${uid}`,
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// err
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// );
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// });
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return res.status(200).send({ message: 'Synced party player' });
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} else {
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return res.status(208).send({ message: 'Player already up to date' });
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Generated
+2
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@@ -1,6 +1,6 @@
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{
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"name": "watchparty",
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"version": "1.0.0-beta",
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"name": "watch-party-api",
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"version": "1.2.1",
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"lockfileVersion": 1,
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"requires": true,
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"dependencies": {
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