Files
noo/pubspec.yaml
T
ayushyaandClaude Sonnet 5 06bc25ae1e Add app lock, multi-account support, and redesigned account settings
App lock (local_auth) gates the app behind the OS's biometric/device
credential prompt via a new lock screen, layered on top of the existing
Nextcloud session rather than replacing it.

Multi-account support lets users save several Nextcloud logins and switch
between them (AccountStore, per-account browsing prefs, avatar swipe-to-
cycle); logout() now keeps an account's saved credentials/prefs intact so
it can be resumed from a "Continue as..." list, while removeAccount()
stays the only destructive path.

The account settings screen is redesigned around a single profile card
(avatar/name/email, server host, storage quota with groups) with
Refresh Cache/Logout/Remove actions, replacing the old separate "Server
Connection Info" section.

Also fixes activity-tab timestamps: the OCS Activity API reports time as
an ISO 8601 `datetime` string, not the numeric `timestamp` field the code
incorrectly assumed, which made every activity render as Jan 1 1970.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-16 16:09:22 -04:00

124 lines
4.6 KiB
YAML

name: noo
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.12.2
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
provider: ^6.1.2
google_fonts: ^6.2.1
dynamic_color: ^1.7.0
http: ^1.2.1
xml: ^6.5.0
intl: ^0.19.0
path: ^1.9.0
flutter_secure_storage: ^11.1.1
url_launcher: ^6.3.1
dio: ^5.11.1
path_provider: ^2.1.5
open_file: ^3.5.10
file_saver: ^0.2.14
video_player: ^2.9.5
pdfx: ^2.9.2
file_picker: ^13.1.0
share_plus: ^13.3.0
material_symbols_icons: ^4.2960.0
shared_preferences: ^2.5.5
receive_sharing_intent: ^1.8.1
marquee: ^2.3.0
local_auth: ^2.3.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
flutter_launcher_icons: ^0.14.4
flutter_launcher_icons:
android: true
image_path: "assets/icon/app_icon.png"
adaptive_icon_background: "assets/icon/app_icon_background.png"
adaptive_icon_foreground: "assets/icon/app_icon_foreground.png"
adaptive_icon_monochrome: "assets/icon/app_icon_monochrome.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/icon/app_icon.png
- assets/icon/app_icon_monochrome.png
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package