Files
noo/lib/providers/session_controller.dart
T
ayushyaandClaude Sonnet 5 f2bba2914e
Build APK / build (push) Successful in 5m27s
Offline tab as Files view, automatic background sync, sync notifications
- Offline tab is now FilesView(offline: true) over a FolderBrowser interface
  (FilesController / OfflineController) sharing controls, tiles, thumbnails
- Synced files follow the Files Cache rule (default: refresh every 15 min):
  per-account WorkManager jobs, in-app timer, resume and pull triggers;
  root-etag shortcut skips full walks when nothing changed
- Single sync at a time (shared lock); logging out stops that account's sync
- Sync safety: PROPFIND failures skip the path instead of deleting local files
- Mirror empty folders and remove deleted ones; drop synced paths deleted on
  the server; missing local files are re-downloaded
- Notifications: silent per-account sync notifications, "Background sync
  notifications" setting, audible upload/download completion
- Files refresh in place (no spinner flash); retry after network returns
- Fix sync badges not updating (shared native status stream), "Sync off" on
  launch (eager providers), Files Cache section moved under Device Sync

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-21 18:06:55 -04:00

690 lines
27 KiB
Dart

import 'dart:async';
import 'package:flutter/material.dart';
import 'package:http/http.dart' as http;
import 'package:shared_preferences/shared_preferences.dart';
import '../models/saved_account.dart';
import '../services/account_store.dart';
import '../services/app_lock_service.dart';
import '../services/login_flow_service.dart';
import '../services/nextcloud_service.dart';
import '../services/sync_service.dart';
import 'connectivity_controller.dart';
enum LoginFlowStatus { idle, initiating, awaitingBrowser, error }
/// Owns everything about *which* account is live and whether it's actually
/// authenticated: the saved-accounts list, the active account, Login Flow
/// v2, the live [NextcloudService] instance, the session-generation guard
/// every other controller's fetches check against, and app lock. Doesn't
/// hold a single byte of any tab's *content* - that's what
/// [FilesController]/`PhotosController`/etc. own, each reacting to this
/// controller's account-activated/cleared signals (below) rather than this
/// controller reaching into them directly, since this is constructed
/// before them (they depend on it, not the other way around).
///
/// Split out of the former single `ServerProvider` god object - see
/// `.claude/context/architecture.md`'s "State management" section for the
/// full rationale.
class SessionController extends ChangeNotifier with WidgetsBindingObserver {
final ConnectivityController connectivity;
final Future<SharedPreferences> prefsFuture =
SharedPreferences.getInstance();
final AccountStore accountStore = AccountStore();
// True from the moment a saved session is restored (or a network
// failure keeps it alive - see `_applyCredentialsForAccount`) without
// ever having actually reached the server, until a real
// `testConnection()` succeeds. Network-fetching controllers have no
// reason to check this themselves - they only ever hear about account
// activation via [addAccountActivatedListener], which simply doesn't
// fire while this is true (see [addAccountReadyListener] for the
// signal that *does* fire either way).
bool _isProvisionalLogin = false;
String _serverUrl = '';
String _username = '';
String _password = '';
bool _isLoggedIn = false;
bool _isLoading = false;
bool _isRestoringSession = true;
String? _errorMessage;
LoginFlowStatus _loginFlowStatus = LoginFlowStatus.idle;
Uri? _pendingLoginUrl;
Timer? _pollTimer;
Timer? _pollTimeoutTimer;
bool _addAccountFlowActive = false;
NextcloudService? _service;
List<SavedAccount> _accounts = [];
String? _activeAccountId;
// Bumped at the start of every account switch/removal/activation so an
// in-flight fetch from the account being left can recognize it's stale
// (by comparing against the generation it captured at its own start) and
// discard its result instead of writing it into the now-active account's
// state. Every other controller's fetch methods check this too.
int _sessionGeneration = 0;
bool _loginLockEnabled = false;
bool _lockAccountSwitching = false;
bool _lockHiddenFiles = false;
// Transient (never persisted) - starts locked whenever the app process
// starts, and re-locks on every backgrounding if a lock is configured;
// see didChangeAppLifecycleState.
bool _isUnlocked = false;
static const _prefLoginLockEnabled = 'ui_login_lock_enabled';
static const _prefLockAccountSwitching = 'ui_lock_account_switching';
static const _prefLockHiddenFiles = 'ui_lock_hidden_files';
// Sibling controllers (Files/Photos/Favorites/Trash/Shares/Recent/Sync)
// register here instead of this controller holding forward references to
// them - it's constructed first, they depend on it. `cleared` fires
// wherever `_clearActiveContent()` used to run (about to switch/log out -
// reset your own state); `activated` fires only once credentials are
// actually verified against the server, so it's safe to make network
// requests (fetch your own data now) - it deliberately does *not* fire
// for a provisional/offline login (see `_isProvisionalLogin`), so a
// network-fetching controller never has to check connectivity itself.
// `ready` fires in *both* cases - verified or provisional - for the
// handful of controllers (SyncStatusController/OfflineController) whose
// own activation work is local-only (prefs, on-disk files) and safe to
// run with no connection at all.
final List<VoidCallback> _accountClearedListeners = [];
final List<VoidCallback> _accountActivatedListeners = [];
final List<VoidCallback> _accountReadyListeners = [];
void addAccountClearedListener(VoidCallback cb) =>
_accountClearedListeners.add(cb);
void addAccountActivatedListener(VoidCallback cb) =>
_accountActivatedListeners.add(cb);
void addAccountReadyListener(VoidCallback cb) =>
_accountReadyListeners.add(cb);
void _notifyAccountCleared() {
for (final cb in _accountClearedListeners) {
cb();
}
}
void _notifyAccountActivated() {
for (final cb in _accountActivatedListeners) {
cb();
}
for (final cb in _accountReadyListeners) {
cb();
}
}
void _notifyAccountProvisionallyReady() {
for (final cb in _accountReadyListeners) {
cb();
}
}
SessionController(this.connectivity) {
WidgetsBinding.instance.addObserver(this);
connectivity.addListener(_onConnectivityChanged);
_init();
}
Future<void> _init() async {
final prefs = await prefsFuture;
await accountStore.migrateLegacyIfNeeded(prefs);
_accounts = accountStore.loadAccounts(prefs);
_activeAccountId = accountStore.loadActiveAccountId(prefs);
await Future.wait([_loadPreferences(), _restoreSession()]);
}
@override
void didChangeAppLifecycleState(AppLifecycleState state) {
// Re-locks the app on backgrounding when login lock is set up - a
// one-time unlock at cold start would give the feature no real
// security value, since the realistic threat is someone else picking
// up an already-running, unlocked phone.
if (state == AppLifecycleState.paused &&
_loginLockEnabled &&
_isUnlocked) {
_isUnlocked = false;
notifyListeners();
}
}
// Getters
String get serverUrl => _serverUrl;
String get username => _username;
bool get isLoggedIn => _isLoggedIn;
bool get isLoading => _isLoading;
bool get isRestoringSession => _isRestoringSession;
String? get errorMessage => _errorMessage;
int get sessionGeneration => _sessionGeneration;
NextcloudService? get service => _service;
LoginFlowStatus get loginFlowStatus => _loginFlowStatus;
Uri? get pendingLoginUrl => _pendingLoginUrl;
List<SavedAccount> get accounts => List.unmodifiable(_accounts);
String? get activeAccountId => _activeAccountId;
SavedAccount? get activeAccount =>
_accounts.where((a) => a.id == _activeAccountId).firstOrNull;
bool get isAddAccountFlow => _addAccountFlowActive;
bool get loginLockEnabled => _loginLockEnabled;
bool get lockAccountSwitching => _lockAccountSwitching;
bool get lockHiddenFiles => _lockHiddenFiles;
bool get needsUnlock => _loginLockEnabled && !_isUnlocked;
Future<void> _restoreSession() async {
try {
final id = _activeAccountId;
if (id == null) return;
final account = _accounts.where((a) => a.id == id).firstOrNull;
if (account == null) return;
final password = await accountStore.readPassword(id);
if (password == null) return;
await _applyCredentialsForAccount(account, password);
} catch (e) {
debugPrint('[SessionController] Session restore failed: $e');
} finally {
_isRestoringSession = false;
notifyListeners();
}
}
Future<void> _loadPreferences() async {
try {
final prefs = await prefsFuture;
_loginLockEnabled =
prefs.getBool(_prefLoginLockEnabled) ?? _loginLockEnabled;
_lockAccountSwitching =
prefs.getBool(_prefLockAccountSwitching) ?? _lockAccountSwitching;
_lockHiddenFiles =
prefs.getBool(_prefLockHiddenFiles) ?? _lockHiddenFiles;
notifyListeners();
} catch (e) {
debugPrint('[SessionController] Preference restore failed: $e');
}
}
/// Verifies [appPassword] for [account] and, on success, makes it the
/// live session, firing [_notifyAccountActivated] so every other
/// controller fetches its own data. With no network route at all, or on
/// a network-level (not auth) failure, skips/gives up on verification
/// but still logs in *provisionally* - see [_isProvisionalLogin] - so
/// the app still opens into `MainShellView` (restricted to the Offline
/// tab while offline) instead of bouncing to `LoginView`. The password
/// is expected to already be durably saved by the caller (either
/// freshly, via [_completeLoginFlow], or previously, since this is also
/// how a saved session is restored/switched to) - this method only
/// writes to [AccountStore] to drop a password that turns out to no
/// longer work (an actual 401, never a network failure).
Future<bool> _applyCredentialsForAccount(
SavedAccount account,
String appPassword,
) async {
final gen = _sessionGeneration;
_isLoading = true;
_errorMessage = null;
notifyListeners();
_serverUrl = account.serverUrl;
_username = account.username;
_password = appPassword;
_service = NextcloudService(
serverUrl: _serverUrl,
username: _username,
password: _password,
);
// No point even attempting the request with no network route at all -
// treat this exactly like the network-failure branch below (stay
// logged in provisionally, `service` already assigned) without paying
// for a doomed HTTP call first.
if (connectivity.isOffline) {
if (gen != _sessionGeneration) return false;
_isProvisionalLogin = true;
_isLoggedIn = true;
_isLoading = false;
notifyListeners();
_notifyAccountProvisionallyReady();
return true;
}
try {
final success = await _service!.testConnection();
if (gen != _sessionGeneration) return false;
if (success) {
_isProvisionalLogin = false;
_isLoggedIn = true;
_isLoading = false;
notifyListeners();
_notifyAccountActivated();
return true;
}
} catch (e) {
if (gen != _sessionGeneration) return false;
_errorMessage = e.toString().replaceAll('Exception: ', '');
// Only drop the stored password - and only actually log out - on an
// actual auth rejection (401). Every other failure (DNS, timeout,
// unreachable host, a transient 5xx) is provisional: staying
// "logged in" with the cached account/service lets the app still
// land on MainShellView instead of bouncing to LoginView, which
// would strand a genuinely offline user with no way back in short
// of Login Flow v2 again (activeAccountId is never cleared and
// switchAccount() no-ops when asked to "switch" to the account
// that's already nominally active). `_service` is already assigned
// above and needs no re-creation once connectivity returns.
if (_errorMessage?.contains('401') == true) {
await accountStore.deletePassword(account.id);
_isProvisionalLogin = false;
_isLoggedIn = false;
_service = null;
_isLoading = false;
notifyListeners();
return false;
}
_isProvisionalLogin = true;
_isLoggedIn = true;
_isLoading = false;
notifyListeners();
_notifyAccountProvisionallyReady();
return true;
}
if (gen != _sessionGeneration) return false;
_isProvisionalLogin = false;
_isLoggedIn = false;
_service = null;
_isLoading = false;
notifyListeners();
return false;
}
/// Once connectivity actually returns, re-verifies a provisional/offline
/// login for real - this is what finally fires [_notifyAccountActivated]
/// (not just [_notifyAccountProvisionallyReady]) so network-fetching
/// controllers get their first real fetch without requiring an app
/// restart.
void _onConnectivityChanged() {
_reverifyTimer?.cancel();
if (!_isProvisionalLogin || connectivity.isOffline) return;
unawaited(_reverify(0));
}
Timer? _reverifyTimer;
/// One re-verification attempt, retried with a growing delay if the
/// server still can't be reached. The OS reports "connected" a moment
/// before the route actually works (the first request right after
/// regaining Wi-Fi/data fails with "Network is unreachable"), and
/// `onConnectivityChanged` won't fire again to give a second chance - so
/// without retrying, the login stayed provisional and the Files tab showed
/// a connection error until the user tapped Retry.
Future<void> _reverify(int attempt) async {
if (!_isProvisionalLogin || connectivity.isOffline) return;
final id = _activeAccountId;
if (id == null) return;
final account = _accounts.where((a) => a.id == id).firstOrNull;
if (account == null) return;
await _applyCredentialsForAccount(account, _password);
if (_isProvisionalLogin && !connectivity.isOffline && attempt < 5) {
_reverifyTimer = Timer(
Duration(seconds: 2 * (attempt + 1)),
() => unawaited(_reverify(attempt + 1)),
);
}
}
/// Starts Nextcloud Login Flow v2: asks the server for a one-time login
/// URL, then polls until the user authorizes (in LoginWebViewView, pushed
/// by LoginView once loginFlowStatus flips to awaitingBrowser below) and
/// the server hands back a scoped app password. The app never sees the
/// user's real password. [addAccount] only marks the flow as "add
/// another account" for [isAddAccountFlow] - the pushed Add Account
/// screen reads that to decide when to pop itself; this method's own
/// persistence behavior on success ([_completeLoginFlow]) is the same
/// either way (create-or-refresh the resulting account, then activate
/// it).
Future<void> startLoginFlow(
String serverUrl, {
bool addAccount = false,
}) async {
_addAccountFlowActive = addAccount;
_loginFlowStatus = LoginFlowStatus.initiating;
_errorMessage = null;
notifyListeners();
try {
final init = await LoginFlowService.initiate(serverUrl);
_pendingLoginUrl = init.loginUrl;
_loginFlowStatus = LoginFlowStatus.awaitingBrowser;
notifyListeners();
_pollTimer?.cancel();
_pollTimeoutTimer?.cancel();
_pollTimeoutTimer = Timer(const Duration(minutes: 10), () {
if (_loginFlowStatus == LoginFlowStatus.awaitingBrowser) {
cancelLoginFlow(errorMessage: 'Login timed out. Please try again.');
}
});
_pollTimer = Timer.periodic(const Duration(seconds: 2), (timer) async {
try {
final result = await LoginFlowService.poll(
init.pollEndpoint,
init.pollToken,
);
if (result != null) {
timer.cancel();
_pollTimeoutTimer?.cancel();
_loginFlowStatus = LoginFlowStatus.idle;
_pendingLoginUrl = null;
await _completeLoginFlow(result);
_addAccountFlowActive = false;
}
} on http.ClientException catch (e) {
// A single dropped connection (e.g. the network briefly
// reconfiguring right as the login browser opens) used to abort
// the whole flow, forcing the user to start over even though
// they'd already granted access - just skip this tick and let
// the next scheduled poll (2s later) try again. The 10-minute
// timeout above is still the real ceiling.
debugPrint('[SessionController] Poll network hiccup, retrying: $e');
} catch (e) {
timer.cancel();
_pollTimeoutTimer?.cancel();
cancelLoginFlow(
errorMessage: e.toString().replaceAll('Exception: ', ''),
);
}
});
} catch (e) {
_loginFlowStatus = LoginFlowStatus.error;
_errorMessage = e.toString().replaceAll('Exception: ', '');
notifyListeners();
}
}
void cancelLoginFlow({String? errorMessage}) {
_pollTimer?.cancel();
_pollTimeoutTimer?.cancel();
_pendingLoginUrl = null;
_addAccountFlowActive = false;
_loginFlowStatus = errorMessage != null
? LoginFlowStatus.error
: LoginFlowStatus.idle;
_errorMessage = errorMessage;
notifyListeners();
}
/// Turns a completed Login Flow v2 result into a saved account (creating
/// it, or refreshing its password if it already existed - e.g. an
/// expired app password re-authenticated) and makes it the active
/// session. Used for both the first/only login and "add account".
Future<void> _completeLoginFlow(LoginFlowResult result) async {
final serverUrl = LoginFlowService.normalizeServerUrl(result.serverUrl);
final id = SavedAccount.makeId(serverUrl, result.loginName);
final account = SavedAccount(
id: id,
serverUrl: serverUrl,
username: result.loginName,
);
_accounts = [
for (final a in _accounts)
if (a.id != id) a,
account,
];
final prefs = await prefsFuture;
await accountStore.saveAccounts(prefs, _accounts);
await accountStore.writePassword(id, result.appPassword);
await _activateAccount(id);
}
/// The shared engine behind switching accounts, falling back to another
/// account after removing the active one, and landing on the newly
/// created/refreshed account after a login flow completes: tears down
/// the outgoing account's live content (without ever setting
/// [isLoggedIn] false - see below), then loads the target account's
/// credentials.
///
/// Non-goal, by design: no simultaneous multi-account state. This is a
/// full teardown-and-reload of the active session every time, exactly
/// like [logout] already did - just without touching any *other* saved
/// account's stored credentials/prefs.
Future<void> _activateAccount(String accountId) async {
// Invalidates any fetch still in flight for the account being left, so
// a slow response can't land in the new account's state.
_sessionGeneration++;
// A pending "add account" flow can't stay pending through a manual
// switch/cycle - simplicity over blocking the gesture.
if (_loginFlowStatus != LoginFlowStatus.idle) cancelLoginFlow();
_notifyAccountCleared();
// Not `_isLoggedIn = false` - that would bounce main.dart's root
// routing through LoginView mid-switch. Each tab already shows its own
// spinner from its own loading state, so this alone is enough to
// avoid flashing the outgoing account's stale content.
_isLoading = true;
notifyListeners();
_activeAccountId = accountId;
final prefs = await prefsFuture;
await accountStore.saveActiveAccountId(prefs, accountId);
// Signed back in (or switched to) - it syncs in the background again.
await accountStore.setSignedOut(prefs, accountId, false);
notifyListeners();
final account = _accounts.where((a) => a.id == accountId).firstOrNull;
final password = account == null
? null
: await accountStore.readPassword(accountId);
if (account == null || password == null) {
_isProvisionalLogin = false;
_isLoading = false;
_isLoggedIn = false;
notifyListeners();
return;
}
await _applyCredentialsForAccount(account, password);
}
/// Switches to an already-saved account. No-op (returns true) if it's
/// already active and logged in; no-op (returns false) if unknown - but
/// if [accountId] is nominally "active" while [isLoggedIn] is false (a
/// session-restore that failed, e.g. transient network trouble at cold
/// start), this still retries rather than no-op, since that's exactly the
/// case LoginView's "Continue as" tile exists to recover from. Gated
/// behind login lock when [lockAccountSwitching] is on. Returns whether
/// the account ended up logged in, so callers (LoginView's saved-account
/// tile) can surface a failure - e.g. a stored app password that no
/// longer works and needs the account removed/re-added.
Future<bool> switchAccount(String accountId) async {
if (accountId == _activeAccountId && _isLoggedIn) return true;
if (!_accounts.any((a) => a.id == accountId)) return false;
if (!await passGate(_lockAccountSwitching, 'Unlock to switch accounts')) {
return false;
}
await _activateAccount(accountId);
return _isLoggedIn;
}
Future<SavedAccount?> _cycleAccount(int direction) async {
if (_accounts.length < 2) return null;
if (!await passGate(_lockAccountSwitching, 'Unlock to switch accounts')) {
return null;
}
final currentIndex = _accounts.indexWhere((a) => a.id == _activeAccountId);
final targetIndex = currentIndex == -1
? 0
: (currentIndex + direction) % _accounts.length;
final target =
_accounts[(targetIndex + _accounts.length) % _accounts.length];
unawaited(_activateAccount(target.id));
return target;
}
/// Cycles to the next/previous saved account (by the order they were
/// added) - used by the avatar's swipe-up/down quick-switch gesture.
Future<SavedAccount?> cycleToNextAccount() => _cycleAccount(1);
Future<SavedAccount?> cycleToPreviousAccount() => _cycleAccount(-1);
/// Removes a saved account entirely: its stored password, its
/// namespaced prefs, and its entry in the saved-accounts list. If it was
/// the active account, falls back to another saved account, or - if none
/// remain - deactivates the session (the only path here that sets
/// [isLoggedIn] false; unlike [logout], there's nothing left to keep).
Future<void> removeAccount(String accountId) async {
final index = _accounts.indexWhere((a) => a.id == accountId);
if (index == -1) return;
final wasActive = accountId == _activeAccountId;
_accounts = [..._accounts]..removeAt(index);
final prefs = await prefsFuture;
await accountStore.saveAccounts(prefs, _accounts);
await accountStore.deletePassword(accountId);
for (final key in AccountStore.perAccountPrefKeys) {
await prefs.remove(accountStore.accountPrefKey(accountId, key));
}
await accountStore.setSignedOut(prefs, accountId, false);
// Its background sync job holds that account's credentials - stop it.
unawaited(SyncService.cancelAccount(accountId));
if (!wasActive) {
notifyListeners();
return;
}
if (_accounts.isEmpty) {
await _deactivateSession();
return;
}
await _activateAccount(_accounts.first.id);
}
/// Clears the active session pointer and tears down its content, without
/// touching any saved account's own data - shared by [logout] (which
/// deliberately keeps the account around to resume later, no
/// re-authentication needed) and [removeAccount]'s "nothing left to fall
/// back to" branch (where the account's data has already been deleted by
/// the time this runs).
Future<void> _deactivateSession() async {
_sessionGeneration++;
_notifyAccountCleared();
_isProvisionalLogin = false;
_isLoggedIn = false;
_serverUrl = '';
_username = '';
_password = '';
_activeAccountId = null;
final prefs = await prefsFuture;
await accountStore.saveActiveAccountId(prefs, null);
notifyListeners();
}
/// Ends the active session but keeps this account saved - unlike
/// [removeAccount], nothing is deleted (password, prefs, its entry in
/// [accounts] all remain), so it's available to resume with a single tap
/// from the login screen's saved-accounts list, no Login Flow v2 needed.
/// Always lands on the login screen even if other accounts are saved -
/// deliberately not the same as switching to one of them.
Future<void> logout() async {
final id = _activeAccountId;
if (id == null) return;
// Logging out stops that account's background sync (the other saved
// accounts keep syncing - each has its own job). It's remembered as
// signed out so a later reschedule for some other account doesn't
// bring its job back; signing in again re-enables it.
final prefs = await prefsFuture;
await accountStore.setSignedOut(prefs, id, true);
await _deactivateSession();
unawaited(SyncService.cancelAccount(id));
}
/// Confirms the device can do local auth and prompts once to enable login
/// lock. Returns false (leaving lock disabled) if the device has no
/// biometric/PIN capability or the user cancels/fails the confirmation.
Future<bool> setupLoginLock() async {
if (!await AppLockService.isDeviceSupported()) return false;
final confirmed = await AppLockService.authenticate(
'Confirm to turn on login lock',
);
if (!confirmed) return false;
_loginLockEnabled = true;
// Already just authenticated - don't immediately re-prompt behind it.
_isUnlocked = true;
notifyListeners();
prefsFuture.then((p) => p.setBool(_prefLoginLockEnabled, true));
return true;
}
/// Turns login lock off, along with both of its sub-toggles (meaningless
/// once the base lock is gone). Requires a successful auth first, same as
/// turning it on - otherwise anyone with momentary access to an unlocked
/// phone could just switch it off.
Future<bool> disableLoginLock() async {
if (!_loginLockEnabled) return true;
final confirmed = await AppLockService.authenticate(
'Confirm to turn off login lock',
);
if (!confirmed) return false;
_loginLockEnabled = false;
_lockAccountSwitching = false;
_lockHiddenFiles = false;
_isUnlocked = false;
notifyListeners();
prefsFuture.then((p) {
p.setBool(_prefLoginLockEnabled, false);
p.setBool(_prefLockAccountSwitching, false);
p.setBool(_prefLockHiddenFiles, false);
});
return true;
}
void setLockAccountSwitching(bool value) {
if (!_loginLockEnabled) return;
_lockAccountSwitching = value;
notifyListeners();
prefsFuture.then((p) => p.setBool(_prefLockAccountSwitching, value));
}
void setLockHiddenFiles(bool value) {
if (!_loginLockEnabled) return;
_lockHiddenFiles = value;
notifyListeners();
prefsFuture.then((p) => p.setBool(_prefLockHiddenFiles, value));
}
/// Called by the lock screen. Returns whether it actually unlocked.
Future<bool> attemptUnlock() async {
final success = await AppLockService.authenticate('Unlock Noo');
if (success) {
_isUnlocked = true;
notifyListeners();
}
return success;
}
/// Prompts for auth if [gate] is on and login lock is configured;
/// returns true immediately (no prompt) otherwise. Shared by the
/// account-switching gate above and [FilesController]'s/`PhotosController`'s
/// hidden-files gates.
Future<bool> passGate(bool gate, String reason) async {
if (!_loginLockEnabled || !gate) return true;
return AppLockService.authenticate(reason);
}
@override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
connectivity.removeListener(_onConnectivityChanged);
_reverifyTimer?.cancel();
_pollTimer?.cancel();
_pollTimeoutTimer?.cancel();
super.dispose();
}
}